SOTE.FRIED.SH — SINS OF THE EMPIRE

NI 24 / ABY 34 — New Galactic Empire = good guys, New Republic = bad guys — gritty lethal standalone

Species & Droid — Playable

8 ability ranks L1 cap 3/min -1, then apply species mod (can push to 4/-2) — net 0 mod

Near-humans are "human" in rules. Jawas extinct in NI 24 (per lore). Droid is separate file droid.html — Property template.

How Species Works

Core Playable (7)

Full stats in core-playable.html — Human, Gozzo (chicken Small 5m +1 INT -1 STR Tinker Beak), Wookiee (+1 STR/+1 STA/-1 INT/-1 PRE Powerful Build Rage), Rodian (+1 DEX/-1 PRE Hunter), Bothan (+1 AWE/-1 STR Spynet), Tusken (+1 STA/-1 PRE Desert), Jawa (Small Scavenger).

Extended Classic — Added NI 24 (6)

Classic Star Wars aliens players ask for — same balance, net 0. Full stats in core-playable.html:

Droid PC

Droid — Property Template — No air/food/sleep/poison/disease, + skill chip flexibility, Mind Trick immune, free comlink/darkvision, vacuum 10 min.

Size Reminders

SizeSpeedDodgeParryStealthIntimidateCarry
Small (Gozzo, Jawa)5m+1+1+3-1(STR+5)×10kg -5kg
Medium (Human, Rodian, Bothan, Tusken)7m+0+0+0+0(STR+5)×10kg
Large Powerful Build (Wookiee)7m+0 (counts Large only for carry)+0-2+1(STR+5+2)×10kg

We don't give Innate Shrink/Growth as purchased powers — Small/Large is a species feature, not a point-buy.